p.Chaos.Collision.MarginMax
p.Chaos.Collision.MarginMax is a console variable in Unreal Engine 5 (UE5). See what p.Chaos.Collision.MarginMax does, its values, and how to use this cvar in the Unreal console below.
Category: Physics · Namespace:
pHelp
Override the max collision margin set in Physics Settings (if >= 0)
Usage
Unreal console (open with ~)
> p.Chaos.Collision.MarginMax 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in p
p.Chaos.Collision.Manifold.PushOut.StaticFrictionVarp.Chaos.Collision.Manifold.PushOut.VelocityCorrectionModeVarp.Chaos.Collision.Manifold.SphereCapsuleSizeThresholdVarp.Chaos.Collision.Manifold.TriangleConvexMarginMultiplierVarp.Chaos.Collision.Manifold.TriangleNormalThresholdVarp.Chaos.Collision.MarginFractionVarp.Chaos.Collision.MinCullDistanceScaleVarp.Chaos.Collision.PrevVelocityRestitutionEnabledVarp.Chaos.Collision.RelaxationEnabledVarp.Chaos.Collision.ShapesArrayModeVarp.Chaos.Collision.SphereBoundsCheckVarp.Chaos.Collision.UseAccumulatedImpulseClipSolveVar