p.Chaos.Collision.PrevVelocityRestitutionEnabled
p.Chaos.Collision.PrevVelocityRestitutionEnabled is a console variable in Unreal Engine 5 (UE5). See what p.Chaos.Collision.PrevVelocityRestitutionEnabled does, its values, and how to use this cvar in the Unreal console below.
Category: Physics · Namespace:
pHelp
If enabled restitution will be calculated on previous frame velocities instead of current frame velocities
Usage
Unreal console (open with ~)
> p.Chaos.Collision.PrevVelocityRestitutionEnabled 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in p
p.Chaos.Collision.Manifold.SphereCapsuleSizeThresholdVarp.Chaos.Collision.Manifold.TriangleConvexMarginMultiplierVarp.Chaos.Collision.Manifold.TriangleNormalThresholdVarp.Chaos.Collision.MarginFractionVarp.Chaos.Collision.MarginMaxVarp.Chaos.Collision.MinCullDistanceScaleVarp.Chaos.Collision.RelaxationEnabledVarp.Chaos.Collision.ShapesArrayModeVarp.Chaos.Collision.SphereBoundsCheckVarp.Chaos.Collision.UseAccumulatedImpulseClipSolveVarp.Chaos.Collision.UseGJK2Varp.Chaos.Collision.UseShockPropagationVar