p.chaos.MinContactSpeedForStrainEval
p.chaos.MinContactSpeedForStrainEval is a console variable in Unreal Engine 5 (UE5). See what p.chaos.MinContactSpeedForStrainEval does, its values, and how to use this cvar in the Unreal console below.
Category: Physics · Namespace:
pHelp
Minimum speed at the contact before accumulating for strain eval
Usage
Unreal console (open with ~)
> p.chaos.MinContactSpeedForStrainEval 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in p
p.Chaos.JointConstraint.SoftLinearForceModeVarp.Chaos.JointConstraint.SoftLinearStiffnessScaleVarp.Chaos.LargeBatchSizeVarp.Chaos.LongRange.ISPCVarp.Chaos.MaxInflationScaleVarp.Chaos.MaxNumWorkersVarp.Chaos.MinEvolution.ForceMaxConstraintIterationsVarp.Chaos.MinEvolution.RewindLerpVarp.chaos.MinImpulseForStrainEvalVarp.Chaos.MinRangeBatchSizeVarp.Chaos.OneSidedHeightFieldVarp.Chaos.OneSidedHeightfieldAlwaysSweepVar