p.Chaos.PBDEvolution.WriteCCDContacts
p.Chaos.PBDEvolution.WriteCCDContacts is a console variable in Unreal Engine 5 (UE5). See what p.Chaos.PBDEvolution.WriteCCDContacts does, its values, and how to use this cvar in the Unreal console below.
Category: Physics · Namespace:
pHelp
Write CCD collision contacts and normals potentially causing the CCD collision threads to lock, allowing for debugging of these contacts.
Usage
Unreal console (open with ~)
> p.Chaos.PBDEvolution.WriteCCDContacts 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in p
p.Chaos.PBDCollisionSolver.Velocity.SolveEnabledVarp.Chaos.PBDEvolution.FastPositionBasedFrictionVarp.Chaos.PBDEvolution.MinParallelBatchSizeVarp.Chaos.PBDEvolution.ParalleIntegrateVarp.Chaos.PBDEvolution.UseNestedParallelForVarp.Chaos.PBDEvolution.UseSmoothTimeStepVarp.Chaos.PBDLongRangeConstraints.MinParallelBatchSizeVarp.Chaos.PerformGeometryReductionVarp.Chaos.PerParticleCollision.ISPCVarp.Chaos.PerParticleCollision.ISPC.FastFrictionVarp.Chaos.PerParticleCollision.ISPC.ParallelBatchSizeVarp.Chaos.PostIterationUpdates.ISPCVar