p.Chaos.Solver.Joint.TransferCollisionsLimit
p.Chaos.Solver.Joint.TransferCollisionsLimit is a console variable in Unreal Engine 5 (UE5). See what p.Chaos.Solver.Joint.TransferCollisionsLimit does, its values, and how to use this cvar in the Unreal console below.
Category: Physics · Namespace:
pHelp
Maximum number of constraints that are allowed to transfer to the parent. Lowering this will improve performance but reduce accuracy. [def:INT_MAX]
Usage
Unreal console (open with ~)
> p.Chaos.Solver.Joint.TransferCollisionsLimit 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in p
p.Chaos.Solver.Joint.PushOutPairIterationsVarp.Chaos.Solver.Joint.ShockPropagationVarp.Chaos.Solver.Joint.SolvePositionFirstVarp.Chaos.Solver.Joint.TransferCollisionsVarp.Chaos.Solver.Joint.TransferCollisionsDebugTestAgainstMaxClampVarp.Chaos.Solver.Joint.TransferCollisionsKinematicScaleVarp.Chaos.Solver.Joint.TransferCollisionsStiffnessClampVarp.Chaos.Solver.Joint.UseLinearSolverVarp.Chaos.Solver.ParticlePoolNumFrameUntilShrinkVarp.Chaos.Solver.PushoutIterationsVarp.Chaos.Solver.SleepEnabledVarp.Chaos.Solver.SolverTypeVar