p.ChaosClothEditor.DebugDrawBackstops
p.ChaosClothEditor.DebugDrawBackstops is a console variable in Unreal Engine 5 (UE5). See what p.ChaosClothEditor.DebugDrawBackstops does, its values, and how to use this cvar in the Unreal console below.
Category: Physics · Namespace:
pHelp
Draws the backstop radius and position for each simulation particle
Usage
Unreal console (open with ~)
> p.ChaosClothEditor.DebugDrawBackstops 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in p
p.ChaosCloth.Solver.UseImprovedTimeStepSmoothingVarp.ChaosCloth.UseOptimizedTaperedCapsuleVarp.ChaosClothEditor.DebugDrawAnimDriveVarp.ChaosClothEditor.DebugDrawAnimMeshWiredVarp.ChaosClothEditor.DebugDrawAnimNormalsVarp.ChaosClothEditor.DebugDrawBackstopDistancesVarp.ChaosClothEditor.DebugDrawBendingConstraintVarp.ChaosClothEditor.DebugDrawCollisionVarp.ChaosClothEditor.DebugDrawElementIndicesVarp.ChaosClothEditor.DebugDrawLocalSpaceVarp.ChaosClothEditor.DebugDrawLongRangeConstraintVarp.ChaosClothEditor.DebugDrawMaxDistancesVar