UEConsole Commands
VariableConsole VariablePhysics

p.RigidBodyLODThreshold

p.RigidBodyLODThreshold is a console variable in Unreal Engine 5 (UE5). See what p.RigidBodyLODThreshold does, its values, and how to use this cvar in the Unreal console below.

Category: Physics · Namespace: p

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Max LOD that rigid body node is allowed to run on. Provides a global threshold that overrides per-node the LODThreshold property. -1 means no override.

Usage

Unreal console (open with ~)
> p.RigidBodyLODThreshold 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in p