r.ClearSceneMethod
r.ClearSceneMethod is a console variable in Unreal Engine 5 (UE5). See what r.ClearSceneMethod does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Select how the g-buffer is cleared in game mode (only affects deferred shading). 0: No clear 1: RHIClear (default) 2: Quad at max z
Usage
Unreal console (open with ~)
> r.ClearSceneMethod 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.CatmullRomEndParamOffsetVarr.CEFGPUAccelerationVarr.chaos.ReflectionCaptureStaticSceneOnlyVarr.CheckSRVTransitionsVarr.ClearCoatNormalVarr.ClearGBufferDBeforeBasePassVarr.Color.GradingVarr.Color.MaxVarr.Color.MidVarr.Color.MinVarr.CompileMaterialsForShaderFormatVarr.CompileShadersForDevelopmentVar