UEConsole Commands
VariableConsole VariableRenderer

r.CompileMaterialsForShaderFormat

r.CompileMaterialsForShaderFormat is a console variable in Unreal Engine 5 (UE5). See what r.CompileMaterialsForShaderFormat does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

When enabled, compile materials for this shader format in addition to those for the running platform. Note that these shaders are compiled and immediately tossed. This is only useful when directly inspecting output via r.DebugDumpShaderInfo.

Usage

Unreal console (open with ~)
> r.CompileMaterialsForShaderFormat 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r