r.Emitter.FastPoolEnable
r.Emitter.FastPoolEnable is a console variable in Unreal Engine 5 (UE5). See what r.Emitter.FastPoolEnable does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Should we use fast pools for emitters. 0: Don\'t pool anything 1: Pool the emitters bro (default)
Usage
Unreal console (open with ~)
> r.Emitter.FastPoolEnable 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
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r.Editor.Viewport.MinRenderingResolutionVarr.Editor.Viewport.OverridePIEScreenPercentageVarr.Editor.Viewport.ScreenPercentageVarr.Editor.Viewport.ScreenPercentageMode.NonRealTimeVarr.Editor.Viewport.ScreenPercentageMode.RealTimeVarr.EmitMeshDrawEventsVarr.Emitter.FastPoolMaxFreeSizeVarr.Emitter.SkipRibbonSpawnInterpVarr.EmitterSpawnRateScaleVarr.EnableAsyncComputeTranslucencyLightingVolumeClearVarr.EnableComputeBuildHZBVarr.EnableDebugSpam_GetObjectPositionAndScaleVar