r.GraphicsAdapter
r.GraphicsAdapter is a console variable in Unreal Engine 5 (UE5). See what r.GraphicsAdapter does, its values, and how to use this cvar in the Unreal console below.
rHelp
User request to pick a specific graphics adapter (e.g. when using a integrated graphics card with a discrete one) For Windows D3D, unless a specific adapter is chosen we reject Microsoft adapters because we don\'t want the software emulation. This takes precedence over -prefer{AMD|NVidia|Intel} when the value is >= 0. -2: Take the first one that fulfills the criteria -1: Favour non integrated because there are usually faster (default) 0: Adapter #0 1: Adapter #1, ...
Usage
> r.GraphicsAdapter 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
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