r.GPUStatsChildTimesIncluded
r.GPUStatsChildTimesIncluded is a console variable in Unreal Engine 5 (UE5). See what r.GPUStatsChildTimesIncluded does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
If this is enabled, the child stat timings will be included in their parents\' times. This presents problems for non-hierarchical stats if we\'re expecting them to add up to the total GPU time, so we probably want this disabled.
Usage
Unreal console (open with ~)
> r.GPUStatsChildTimesIncluded 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.GPUSkin.CopyBones.ISPCVarr.GPUSkin.Limit2BoneInfluencesVarr.GpuSkin.PoolVarr.GPUSkin.Support16BitBoneIndexVarr.GPUSkin.UnlimitedBoneInfluencesVarr.GPUSkin.UnlimitedBoneInfluencesThresholdVarr.GPUStatsEnabledVarr.GPUStatsMaxQueriesPerFrameVarr.GPUTracingStatsEnabledVarr.GraphicsAdapterVarr.GTAO.CombinedVarr.GTAO.DownsampleVar