r.Lumen.TranslucencyVolume.GridPixelSize
r.Lumen.TranslucencyVolume.GridPixelSize is a console variable in Unreal Engine 5 (UE5). See what r.Lumen.TranslucencyVolume.GridPixelSize does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Size of a cell in the translucency grid, in pixels.
Usage
Unreal console (open with ~)
> r.Lumen.TranslucencyVolume.GridPixelSize 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Lumen.TranslucencyReflections.ReprojectionRadiusScaleVarr.Lumen.TranslucencyVolume.EnableVarr.Lumen.TranslucencyVolume.EndDistanceFromCameraVarr.Lumen.TranslucencyVolume.GridDistributionLogZOffsetVarr.Lumen.TranslucencyVolume.GridDistributionLogZScaleVarr.Lumen.TranslucencyVolume.GridDistributionZScaleVarr.Lumen.TranslucencyVolume.HardwareRayTracingVarr.Lumen.TranslucencyVolume.MaxRayIntensityVarr.Lumen.TranslucencyVolume.RadianceCacheVarr.Lumen.TranslucencyVolume.RadianceCache.ClipmapDistributionBaseVarr.Lumen.TranslucencyVolume.RadianceCache.ClipmapWorldExtentVarr.Lumen.TranslucencyVolume.RadianceCache.FarFieldVar