r.LumenScene.VoxelLighting.MaskDownsampleShift
r.LumenScene.VoxelLighting.MaskDownsampleShift is a console variable in Unreal Engine 5 (UE5), part of the r namespace. Unreal provides no built-in help text for it. Open the UE5 console with the ~ (tilde) key and enter r.LumenScene.VoxelLighting.MaskDownsampleShift with a value.
Category: Renderer · Namespace:
rHelp
Unreal Engine ships no built-in help text for this console variable.
r.LumenScene.VoxelLighting.MaskDownsampleShift lives in the r namespace.Usage
Unreal console (open with ~)
> r.LumenScene.VoxelLighting.MaskDownsampleShift 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.LumenScene.VoxelLighting.ClipmapWorldExtentVarr.LumenScene.VoxelLighting.ClipmapZResolutionDivisorVarr.LumenScene.VoxelLighting.DistantSceneVarr.LumenScene.VoxelLighting.ForceFullUpdateVarr.LumenScene.VoxelLighting.ForceMovementUpdateVarr.LumenScene.VoxelLighting.ForceUpdateClipmapIndexVarr.LumenScene.VoxelLighting.MeshSDFRadiusThresholdFactorVarr.LumenScene.VoxelLighting.NumClipmapLevelsVarr.LumenScene.VoxelLighting.ResetVarr.LUT.SizeVarr.Material.DumpDDCKeysVarr.Material.EnergyConservationVar