r.PostProcessing.PreferCompute
r.PostProcessing.PreferCompute is a console variable in Unreal Engine 5 (UE5). See what r.PostProcessing.PreferCompute does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Will use compute shaders for post processing where implementations available.
Usage
Unreal console (open with ~)
> r.PostProcessing.PreferCompute 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.PostProcessAllowBlendModesVarr.PostProcessAllowStencilTestVarr.PostProcessing.DisableMaterialsVarr.PostProcessing.DownsampleChainQualityVarr.PostProcessing.DownsampleQualityVarr.PostProcessing.ForceAsyncDispatchVarr.PostProcessing.PropagateAlphaVarr.PostProcessing.QuarterResolutionDownsampleVarr.PostProcessingColorFormatVarr.PrecomputedVisibilityWarningVarr.PreTileTexturesVarr.PreventInvalidMaterialConnectionsVar