r.ProxyLODCorrectCollapsedWalls
r.ProxyLODCorrectCollapsedWalls is a console variable in Unreal Engine 5 (UE5). See what r.ProxyLODCorrectCollapsedWalls does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Shall the ProxyLOD system attemp to correct walls with interpenetrating faces0: disabled (default) 1: endable, may cause cracks.
Usage
Unreal console (open with ~)
> r.ProxyLODCorrectCollapsedWalls 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.ProfileGPU.ShowLeafEventsVarr.ProfileGPU.ShowTransitionsVarr.ProfileGPU.ShowUIVarr.ProfileGPU.SortVarr.ProfileGPU.ThresholdPercentVarr.ProxyLODChartColorVertsVarr.ProxyLODMaterialInParallelVarr.ProxyLODMaxDilationStepsVarr.ProxyLODMeshReductionModuleVarr.ProxyLODRemeshOnlyVarr.ProxyLODSingleThreadSimplifyVarr.ProxyLODTransferVar