r.ProxyLODMaterialInParallel
r.ProxyLODMaterialInParallel is a console variable in Unreal Engine 5 (UE5). See what r.ProxyLODMaterialInParallel does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
0: disable doing material work in parallel with mesh simplification 1: enable - default
Usage
Unreal console (open with ~)
> r.ProxyLODMaterialInParallel 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.ProfileGPU.ShowTransitionsVarr.ProfileGPU.ShowUIVarr.ProfileGPU.SortVarr.ProfileGPU.ThresholdPercentVarr.ProxyLODChartColorVertsVarr.ProxyLODCorrectCollapsedWallsVarr.ProxyLODMaxDilationStepsVarr.ProxyLODMeshReductionModuleVarr.ProxyLODRemeshOnlyVarr.ProxyLODSingleThreadSimplifyVarr.ProxyLODTransferVarr.ProxyLODUseTangentSpaceVar