UEConsole Commands
VariableConsole VariableRenderer

r.Shadow.PreshadowsForceLowestDetailLevel

r.Shadow.PreshadowsForceLowestDetailLevel is a console variable in Unreal Engine 5 (UE5). See what r.Shadow.PreshadowsForceLowestDetailLevel does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

When enabled, static meshes render their lowest detail level into preshadow depth maps. Disabled by default as it causes artifacts with poor quality LODs (tree billboard).

Usage

Unreal console (open with ~)
> r.Shadow.PreshadowsForceLowestDetailLevel 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r