r.Shadow.ResolutionScaleZeroDisablesSm
r.Shadow.ResolutionScaleZeroDisablesSm is a console variable in Unreal Engine 5 (UE5). See what r.Shadow.ResolutionScaleZeroDisablesSm does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
DEPRECATED: If 1 (default) then setting Shadow Resolution Scale to zero disables shadow maps for the light.
Usage
Unreal console (open with ~)
> r.Shadow.ResolutionScaleZeroDisablesSm 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Shadow.PreshadowsForceLowestDetailLevelVarr.Shadow.RadiusThresholdVarr.Shadow.RecordInteractionShadowPrimitivesVarr.Shadow.RectLightDepthBiasVarr.Shadow.RectLightReceiverBiasVarr.Shadow.RectLightSlopeScaleDepthBiasVarr.Shadow.ShadowMaxSlopeScaleDepthBiasVarr.Shadow.SkipCullingNaniteMeshesVarr.Shadow.SpotLightDepthBiasVarr.Shadow.SpotLightReceiverBiasVarr.Shadow.SpotLightSlopeDepthBiasVarr.Shadow.SpotLightTransitionScaleVar