r.Test.PrimaryScreenPercentageMethodOverride
r.Test.PrimaryScreenPercentageMethodOverride is a console variable in Unreal Engine 5 (UE5). See what r.Test.PrimaryScreenPercentageMethodOverride does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Override the screen percentage method for all view family. 0: view family\'s screen percentage interface choose; (default) 1: old fashion upscaling pass at the very end right before before UI; 2: TemporalAA upsample.
Usage
Unreal console (open with ~)
> r.Test.PrimaryScreenPercentageMethodOverride 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Test.DynamicResolutionHellVarr.Test.EditorConstrainedViewVarr.Test.ForceBlackVelocityBufferVarr.Test.FreezeTemporalHistoriesVarr.Test.FreezeTemporalSequencesVarr.Test.OverrideTimeMaterialExpressionsVarr.Test.SecondaryUpscaleOverrideVarr.Test.ViewRectOffsetVarr.TexelDebuggingVarr.TextureProfiler.DumpRenderTargetsCmdr.TextureProfiler.DumpTexturesCmdr.TextureProfiler.EnableRenderTargetCSVVar