r.VT.MaskedPageTableUpdates
r.VT.MaskedPageTableUpdates is a console variable in Unreal Engine 5 (UE5). See what r.VT.MaskedPageTableUpdates does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Masks the page table update quads to reduce pixel fill costs
Usage
Unreal console (open with ~)
> r.VT.MaskedPageTableUpdates 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.VT.FlushCmdr.VT.FlushAndEvictFileCacheCmdr.VT.ForceContinuousUpdateVarr.VT.IOPriority_HighPagePriVarr.VT.IOPriority_NormalPagePriVarr.VT.ListPhysicalPoolsCmdr.VT.MaxAnisotropyVarr.VT.MaxContinuousUpdatesPerFrameVarr.VT.MaxContinuousUpdatesPerFrameInEditorVarr.VT.MaxReleasedPerFrameVarr.VT.MaxTilesProducedPerFrameVarr.VT.MaxUploadMemoryVar