r.VT.MaxUploadMemory
r.VT.MaxUploadMemory is a console variable in Unreal Engine 5 (UE5). See what r.VT.MaxUploadMemory does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Maximum amount of upload memory to allocate in MB before throttling virtual texture streaming requests. We never throttle high priority requests so allocation can peak above this value.
Usage
Unreal console (open with ~)
> r.VT.MaxUploadMemory 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.VT.MaskedPageTableUpdatesVarr.VT.MaxAnisotropyVarr.VT.MaxContinuousUpdatesPerFrameVarr.VT.MaxContinuousUpdatesPerFrameInEditorVarr.VT.MaxReleasedPerFrameVarr.VT.MaxTilesProducedPerFrameVarr.VT.MaxUploadRequestsVarr.VT.MaxUploadsPerFrameVarr.VT.MaxUploadsPerFrameInEditorVarr.VT.NumFeedbackTasksVarr.VT.NumGatherTasksVarr.VT.PageFreeThresholdVar