r.VT.Residency.LockedUpperBound
r.VT.Residency.LockedUpperBound is a console variable in Unreal Engine 5 (UE5). See what r.VT.Residency.LockedUpperBound does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Virtual Texture pool locked page residency above which we kill any mip bias. That\'s because locked pages are never affected by the mip bias setting. So it is unlikely that we can get the pool within budget. Default 0.65
Usage
Unreal console (open with ~)
> r.VT.Residency.LockedUpperBound 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.VT.PoolSizeScale.Group1Varr.VT.PoolSizeScale.Group2Varr.VT.ProduceLockedTilesOnFlushVarr.VT.RefreshEntirePageTableVarr.VT.RenderCaptureNextPagesDrawsVarr.VT.Residency.AdjustmentRateVarr.VT.Residency.LowerBoundVarr.VT.Residency.MaxMipMapBiasVarr.VT.Residency.NotifyVarr.VT.Residency.ShowVarr.VT.Residency.UpperBoundVarr.VT.RVT.TileCountBiasVar