r.VT.Residency.MaxMipMapBias
r.VT.Residency.MaxMipMapBias is a console variable in Unreal Engine 5 (UE5). See what r.VT.Residency.MaxMipMapBias does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Maximum mip bias to apply to prevent Virtual Texture pool residency over-subscription. Default 4
Usage
Unreal console (open with ~)
> r.VT.Residency.MaxMipMapBias 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.VT.ProduceLockedTilesOnFlushVarr.VT.RefreshEntirePageTableVarr.VT.RenderCaptureNextPagesDrawsVarr.VT.Residency.AdjustmentRateVarr.VT.Residency.LockedUpperBoundVarr.VT.Residency.LowerBoundVarr.VT.Residency.NotifyVarr.VT.Residency.ShowVarr.VT.Residency.UpperBoundVarr.VT.RVT.TileCountBiasVarr.VT.RVT.TileCountBias.Group0Varr.VT.RVT.TileCountBias.Group1Var