s.ProcessPrestreamingRequests
s.ProcessPrestreamingRequests is a console variable in Unreal Engine 5 (UE5). See what s.ProcessPrestreamingRequests does, its values, and how to use this cvar in the Unreal console below.
Category: Sound · Namespace:
sHelp
If non-zero, then we process prestreaming requests in cooked builds.
Usage
Unreal console (open with ~)
> s.ProcessPrestreamingRequests 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in s
s.MaxLevelRequestsAtOnceWhileInMatchVars.MaxPrecacheRequestsInFlightVars.MaxReadyRequestsToStallMBVars.MinBulkDataSizeForAsyncLoadingVars.PriorityAsyncLoadingExtraTimeVars.PriorityLevelStreamingActorsUpdateExtraTimeVars.RandomizeLoadOrderVars.StorageServerIoDispatcherBatchSizeVars.StorageServerIoDispatcherMaxActiveBatchCountVars.StreamableDelegateDelayFramesVars.TimeLimitExceededMinTimeVars.TimeLimitExceededMultiplierVar