Serialization.AllowSidecarSyncing
Serialization.AllowSidecarSyncing is a console variable in Unreal Engine 5 (UE5). See what Serialization.AllowSidecarSyncing does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
serializationHelp
When true FEditorBulkData will attempt to sync it\'s .upayload file via sourcecontrol if the first attempt to load from it fails
Usage
Unreal console (open with ~)
> Serialization.AllowSidecarSyncing 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.