Serialization.RehydrateOnSave
Serialization.RehydrateOnSave is a console variable in Unreal Engine 5 (UE5). See what Serialization.RehydrateOnSave does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
serializationHelp
When true FVirtualizedUntypedBulkData virtualized payloads will by hydrated and stored locally when saved to a package
Usage
Unreal console (open with ~)
> Serialization.RehydrateOnSave 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.