Slate.WorldWidgetZOrder
Slate.WorldWidgetZOrder is a console variable in Unreal Engine 5 (UE5). See what Slate.WorldWidgetZOrder does, its values, and how to use this cvar in the Unreal console below.
Category: Slate · Namespace:
slateHelp
Whether to re-order world widgets projected to screen by their view point distance 0: Disable re-ordering 1: Re-order by distance (default, less batching, less artifacts when widgets overlap)
Usage
Unreal console (open with ~)
> Slate.WorldWidgetZOrder 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in slate
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