UEConsole Commands
VariableConsole VariableRemaining

SlateDebugger.Invalidate.bUsePerformanceThreshold

SlateDebugger.Invalidate.bUsePerformanceThreshold is a console variable in Unreal Engine 5 (UE5). See what SlateDebugger.Invalidate.bUsePerformanceThreshold does, its values, and how to use this cvar in the Unreal console below.

Category: Remaining · Namespace: slatedebugger

Help

Only display the invalidated widgets and/or log them if the performance are worst than the threshold (in millisecond).

Usage

Unreal console (open with ~)
> SlateDebugger.Invalidate.bUsePerformanceThreshold 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

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