UEConsole Commands
VariableConsole VariableRemaining

TaskGraph.TaskPriorities.HiPriAsyncTickTaskPriority

TaskGraph.TaskPriorities.HiPriAsyncTickTaskPriority is a console variable in Unreal Engine 5 (UE5). See what TaskGraph.TaskPriorities.HiPriAsyncTickTaskPriority does, its values, and how to use this cvar in the Unreal console below.

Category: Remaining · Namespace: taskgraph

Help

Task and thread priority for async ticks that are high priority. Arguments are three characters: [ThreadPriority][TaskPriority][TaskPriorityIfForcedToNormalThreadPriority] where ThreadPriority is \'h\' or \'n\' or \'b\' (high/normal/background) and TaskPriority is \'h\' or \'n\' (high/normal). Example: TaskGraph.TaskPriorities.HiPriAsyncTickTaskPriority bnh

Usage

Unreal console (open with ~)
> TaskGraph.TaskPriorities.HiPriAsyncTickTaskPriority 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in taskgraph