VI.DragAtLaserImpactInterpolationThreshold
VI.DragAtLaserImpactInterpolationThreshold is a console variable in Unreal Engine 5 (UE5). See what VI.DragAtLaserImpactInterpolationThreshold does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
viHelp
Minimum distance jumped between frames before we\'ll force interpolation mode to activated
Usage
Unreal console (open with ~)
> VI.DragAtLaserImpactInterpolationThreshold 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in vi
VI.AllowCarryingCertainObjectsVarVI.AllowLaserSmoothVarVI.AllowVerticalWorldMovementVarVI.AllowWorldRotationPitchAndRollVarVI.CarrySmoothingLerpAlphaVarVI.DragAtLaserImpactInterpolationDurationVarVI.DragHapticFeedbackStrengthVarVI.DragScaleVarVI.DragTranslationVelocityStopEpsilonVarVI.ElasticSnapVarVI.ElasticSnapStrengthVarVI.ForceGizmoPivotToCenterOfObjectsBoundsVar