VREd.LaserPointerHoverBallRadius
VREd.LaserPointerHoverBallRadius is a console variable in Unreal Engine 5 (UE5). See what VREd.LaserPointerHoverBallRadius does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
vredHelp
Radius of the visual cue for a hovered object along the laser pointer ray
Usage
Unreal console (open with ~)
> VREd.LaserPointerHoverBallRadius 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in vred
VREd.HelpLabelFadeDistanceVarVREd.HelpLabelFadeDurationVarVREd.HoverBallRadiusScaleWhenOverUIVarVREd.HoverHapticFeedbackStrengthVarVREd.HoverHapticFeedbackTimeVarVREd.InvertTrackpadVerticalVarVREd.LaserPointerLightPullBackDistanceVarVREd.LaserPointerRadiusVarVREd.LaserPointLightRadiusVarVREd.LaserRadiusScaleWhenOverUIVarVREd.MaxDockWindowSizeVarVREd.MinDockWindowSizeVar