VREd.LaserPointerRadius
VREd.LaserPointerRadius is a console variable in Unreal Engine 5 (UE5). See what VREd.LaserPointerRadius does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
vredHelp
Radius of the laser pointer line
Usage
Unreal console (open with ~)
> VREd.LaserPointerRadius 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in vred
VREd.HoverBallRadiusScaleWhenOverUIVarVREd.HoverHapticFeedbackStrengthVarVREd.HoverHapticFeedbackTimeVarVREd.InvertTrackpadVerticalVarVREd.LaserPointerHoverBallRadiusVarVREd.LaserPointerLightPullBackDistanceVarVREd.LaserPointLightRadiusVarVREd.LaserRadiusScaleWhenOverUIVarVREd.MaxDockWindowSizeVarVREd.MinDockWindowSizeVarVREd.MinJoystickOffsetBeforeFlickVarVREd.MinJoystickOffsetBeforeRadialMenuVar