au.3dVisualize.ActiveSounds
au.3dVisualize.ActiveSounds is a console variable in Unreal Engine 5 (UE5). See what au.3dVisualize.ActiveSounds does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
auHelp
Visualization mode for active sounds. 0: Not Enabled, 1: Volume (Lin), 2: Volume (dB), 3: Distance, 4: Random color, 5: Occlusion
Usage
Unreal console (open with ~)
> au.3dVisualize.ActiveSounds 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in au
au.3dVisualize.ActiveSounds.TypeVarau.3dVisualize.EnabledVarau.3dVisualize.ListenersVarau.3dVisualize.SpatialSourcesVarau.3dVisualize.VirtualLoopsVarau.adpcm.ADPCMReadFailiureTimeoutVarau.adpcm.ChanceForIntentionalChunkMissVarau.adpcm.DisableSeekForwardOnReadMissesVarau.adpcm.DisableSeekingVarau.adpcm.OnlySeekForwardOneChunkVarau.AllowAudioSpatializationVarau.AllowReverbForMultichannelSourcesVar