UEConsole Commands
VariableConsole VariableRemaining

au.MultithreadedPatching.PushCallsPerOutputCleanupCheck

au.MultithreadedPatching.PushCallsPerOutputCleanupCheck is a console variable in Unreal Engine 5 (UE5). See what au.MultithreadedPatching.PushCallsPerOutputCleanupCheck does, its values, and how to use this cvar in the Unreal console below.

Category: Remaining · Namespace: au

Help

Number of push calls (usually corrisponding to audio block updates) before checking if an output is ready to be destroyed. Default = 256

Usage

Unreal console (open with ~)
> au.MultithreadedPatching.PushCallsPerOutputCleanupCheck 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in au