au.MaxRandomBranches
au.MaxRandomBranches is a console variable in Unreal Engine 5 (UE5). See what au.MaxRandomBranches does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
auHelp
Sets the max amount of branches to play from for any random node. The rest of the branches will be released from memory. 0: No culling, Any other value: The amount of branches we should use as a maximum for any random node.
Usage
Unreal console (open with ~)
> au.MaxRandomBranches 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in au
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