UEConsole Commands
VariableConsole VariableRemaining

au.streamcaching.TrimCacheWhenOverBudget

au.streamcaching.TrimCacheWhenOverBudget is a console variable in Unreal Engine 5 (UE5). See what au.streamcaching.TrimCacheWhenOverBudget does, its values, and how to use this cvar in the Unreal console below.

Category: Remaining · Namespace: au

Help

When set to a nonzero value, TrimMemory will be called in AddOrTouchChunk to ensure we never go over budget.

Usage

Unreal console (open with ~)
> au.streamcaching.TrimCacheWhenOverBudget 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in au