au.streamcaching.SaveAudiomemReportOnCacheOverflow
au.streamcaching.SaveAudiomemReportOnCacheOverflow is a console variable in Unreal Engine 5 (UE5). See what au.streamcaching.SaveAudiomemReportOnCacheOverflow does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
auHelp
When set to one, we print an audiomemreport when the cache has overflown. 0: Disabled, 1: Enabled
Usage
Unreal console (open with ~)
> au.streamcaching.SaveAudiomemReportOnCacheOverflow 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in au
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