au.streamcaching.ResizeAudioCacheTo
au.streamcaching.ResizeAudioCacheTo is a console command in Unreal Engine 5 (UE5). See what au.streamcaching.ResizeAudioCacheTo does and how to run it in the Unreal Engine console below.
Category: Remaining · Namespace:
auDescription
This will try to cull enough audio chunks to shrink the audio stream cache to the new size if neccessary, and keep the cache at that size.
Usage
Unreal console (open with ~)
> au.streamcaching.ResizeAudioCacheToRelated in au
au.streamcaching.MemoryLimitTrimPercentageVarau.streamcaching.MinimumCacheUsageVarau.streamcaching.NumSoundWavesToClearOnCacheOverflowVarau.streamcaching.PlaybackRequestPriorityVarau.streamcaching.PrimeSoundOnAudioComponentsVarau.streamcaching.ReadRequestPriorityVarau.streamcaching.SaveAudiomemReportOnCacheOverflowVarau.streamcaching.SearchUsingChunkArrayVarau.streamcaching.StartProfilingCmdau.streamcaching.StopProfilingCmdau.streamcaching.StreamCacheSizeOverrideMBVarau.streamcaching.TrimCacheWhenOverBudgetVar