au.VirtualLoops.PerfDistance
au.VirtualLoops.PerfDistance is a console variable in Unreal Engine 5 (UE5). See what au.VirtualLoops.PerfDistance does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
auHelp
Sets virtual loop distance to scale update rate between min and max beyond max audible distance of sound.
Usage
Unreal console (open with ~)
> au.VirtualLoops.PerfDistance 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in au
au.UnderrunTimeoutMSecVarau.UseCachedDeviceInfoCacheVarau.UseListenerOverrideForSpreadVarau.UseThreadedDeviceSwapVarau.VirtualLoops.EnabledVarau.VirtualLoops.ForceUpdateListenerMoveDistanceVarau.VirtualLoops.UpdateRate.MaxVarau.VirtualLoops.UpdateRate.MinVarau.voip.AlwaysPlayVoiceComponentVarau.vorbis.ReadFailiureTimeoutVarau.WaitForSoundWaveToLoadVarau.WorldlessGetAudioTimeBehaviorVar