UEConsole Commands
VariableConsole VariableRemaining

D3D12.PSO.DiskCache

D3D12.PSO.DiskCache is a console variable in Unreal Engine 5 (UE5). See what D3D12.PSO.DiskCache does, its values, and how to use this cvar in the Unreal console below.

Category: Remaining · Namespace: d3d12

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Enables a disk cache for Pipeline State Objects (PSOs). PSO descs are cached to disk so subsequent runs can create PSOs at load-time instead of at run-time. This cache contains data that is independent of hardware, driver, or machine that it was created on. It can be distributed with shipping content. 0 to disable the pipeline state disk cache 1 to enable the pipeline state disk cache (default)

Usage

Unreal console (open with ~)
> D3D12.PSO.DiskCache 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

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