fx.Niagara.Debug.GlobalLoopTime
fx.Niagara.Debug.GlobalLoopTime is a console variable in Unreal Engine 5 (UE5). See what fx.Niagara.Debug.GlobalLoopTime does, its values, and how to use this cvar in the Unreal console below.
Category: Particle FX system · Namespace:
fxHelp
If > 0 all Niagara FX will reset every N seconds.
Usage
Unreal console (open with ~)
> fx.Niagara.Debug.GlobalLoopTime 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in fx
fx.Niagara.ComponentRenderComponentCountWarningVarfx.Niagara.ComponentRenderPoolInactiveTimeLimitVarfx.Niagara.ComponentWarnAsleepCullReactionVarfx.Niagara.ComponentWarnNullAssetVarfx.Niagara.CompressScriptByteCodeVarfx.Niagara.CSVSplitTimeVarfx.Niagara.Debug.HudCmdfx.Niagara.Debug.KillSpawnedCmdfx.Niagara.Debug.PlaybackModeCmdfx.Niagara.Debug.PlaybackRateCmdfx.Niagara.Debug.SpawnComponentCmdfx.Niagara.DebugDraw.EnabledVar