fx.Niagara.DebugDraw.Enabled
fx.Niagara.DebugDraw.Enabled is a console variable in Unreal Engine 5 (UE5). See what fx.Niagara.DebugDraw.Enabled does, its values, and how to use this cvar in the Unreal console below.
Category: Particle FX system · Namespace:
fxHelp
Enable or disable the Debug Draw Data Interface, note does not fully disable the overhead.
Usage
Unreal console (open with ~)
> fx.Niagara.DebugDraw.Enabled 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in fx
fx.Niagara.Debug.GlobalLoopTimeVarfx.Niagara.Debug.HudCmdfx.Niagara.Debug.KillSpawnedCmdfx.Niagara.Debug.PlaybackModeCmdfx.Niagara.Debug.PlaybackRateCmdfx.Niagara.Debug.SpawnComponentCmdfx.Niagara.DelayScriptAsyncOptimizationVarfx.Niagara.DeletePythonFilesOnErrorVarfx.Niagara.DumpComponentsCmdfx.Niagara.DumpNansVarfx.Niagara.DumpNansOnceVarfx.Niagara.Emitter.MaxGPUBufferElementsVar