fx.Niagara.FailIfNotSetSeverity
fx.Niagara.FailIfNotSetSeverity is a console variable in Unreal Engine 5 (UE5). See what fx.Niagara.FailIfNotSetSeverity does, its values, and how to use this cvar in the Unreal console below.
Category: Particle FX system · Namespace:
fxHelp
The severity of messages emitted by Parameters with Default Mode "Fail If Not Set". 3 = Error, 2 = Warning, 1= Log, 0 = Disabled.
Usage
Unreal console (open with ~)
> fx.Niagara.FailIfNotSetSeverity 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in fx
fx.Niagara.DelayScriptAsyncOptimizationVarfx.Niagara.DeletePythonFilesOnErrorVarfx.Niagara.DumpComponentsCmdfx.Niagara.DumpNansVarfx.Niagara.DumpNansOnceVarfx.Niagara.Emitter.MaxGPUBufferElementsVarfx.Niagara.FailStaticMeshDataInterfaceVarfx.Niagara.ForceAutoPoolingVarfx.Niagara.ForceLastTickGroupVarfx.Niagara.ForceWaitForCompilationOnActivateVarfx.Niagara.GeometryComponentRenderPoolInactiveTimeLimitVarfx.Niagara.GpuComputeDebug.DrawDebugEnabledVar