fx.Niagara.WorldManager.SpawnPerTickGroup
fx.Niagara.WorldManager.SpawnPerTickGroup is a console variable in Unreal Engine 5 (UE5). See what fx.Niagara.WorldManager.SpawnPerTickGroup does, its values, and how to use this cvar in the Unreal console below.
Category: Particle FX system · Namespace:
fxHelp
Will attempt to spawn new systems earlier (default enabled).
Usage
Unreal console (open with ~)
> fx.Niagara.WorldManager.SpawnPerTickGroup 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in fx
fx.Niagara.UseGpuDataInterfaceDenyListVarfx.Niagara.UseGpuEmitterAllowListVarfx.Niagara.UseLegacySystemSimContextsVarfx.Niagara.UseSupressActivateListVarfx.Niagara.WaitOnPreGCVarfx.Niagara.WarnComponentRenderCountVarfx.NiagaraAllowComputeShadersVarfx.NiagaraAllowGPUParticlesVarfx.NiagaraAllowRuntimeScalabilityChangesVarfx.NiagaraArraySupportRWVarfx.NiagaraBatcher.FreeBufferEarlyVarFX.NiagaraComponentPool.CleanTimeVar