fx.NiagaraBatcher.FreeBufferEarly
fx.NiagaraBatcher.FreeBufferEarly is a console variable in Unreal Engine 5 (UE5). See what fx.NiagaraBatcher.FreeBufferEarly does, its values, and how to use this cvar in the Unreal console below.
Category: Particle FX system · Namespace:
fxHelp
Will take the path to release GPU buffers when possible. This will reduce memory pressure but can result in more allocations if you buffers ping pong from zero particles to many.
Usage
Unreal console (open with ~)
> fx.NiagaraBatcher.FreeBufferEarly 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in fx
fx.Niagara.WarnComponentRenderCountVarfx.Niagara.WorldManager.SpawnPerTickGroupVarfx.NiagaraAllowComputeShadersVarfx.NiagaraAllowGPUParticlesVarfx.NiagaraAllowRuntimeScalabilityChangesVarfx.NiagaraArraySupportRWVarFX.NiagaraComponentPool.CleanTimeVarFX.NiagaraComponentPool.EnableVarFX.NiagaraComponentPool.KeepComponentsRegisteredVarFX.NiagaraComponentPool.KillUnusedTimeVarFX.NiagaraComponentPool.ValidationVarfx.NiagaraDataBufferMinSizeVar