fx.NiagaraGPUDataBufferShrinkFactor
fx.NiagaraGPUDataBufferShrinkFactor is a console variable in Unreal Engine 5 (UE5). See what fx.NiagaraGPUDataBufferShrinkFactor does, its values, and how to use this cvar in the Unreal console below.
Category: Particle FX system · Namespace:
fxHelp
Niagara GPU data buffer size threshold for shrinking. (Default=2) The buffer will be reallocated when the used size becomes 1/F of the allocated size.
Usage
Unreal console (open with ~)
> fx.NiagaraGPUDataBufferShrinkFactor 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in fx
fx.NiagaraEditor.ReinitializeStyleCmdfx.NiagaraEditorWidgets.ReinitializeStyleCmdfx.NiagaraEnablePrecompilerNamespaceDatasetCullingVarfx.NiagaraEnablePrecompilerNamespaceFixupVarfx.NiagaraGlobalSystemCountScaleVarfx.NiagaraGPUDataBufferChunkSizeVarfx.NiagaraGPUDataWarningSizeVarfx.NiagaraGpuLowLatencyTranslucencyEnabledVarfx.NiagaraGpuSubmitCommandHintVarfx.NiagaraLogDDCStatusForSystemsVarfx.NiagaraLogNamespaceFixupVarfx.NiagaraMaxStatInstanceReportsVar