fx.NiagaraGpuSubmitCommandHint
fx.NiagaraGpuSubmitCommandHint is a console variable in Unreal Engine 5 (UE5). See what fx.NiagaraGpuSubmitCommandHint does, its values, and how to use this cvar in the Unreal console below.
Category: Particle FX system · Namespace:
fxHelp
If greater than zero, we use this value to submit commands after the number of dispatches have been issued.
Usage
Unreal console (open with ~)
> fx.NiagaraGpuSubmitCommandHint 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in fx
fx.NiagaraEnablePrecompilerNamespaceFixupVarfx.NiagaraGlobalSystemCountScaleVarfx.NiagaraGPUDataBufferChunkSizeVarfx.NiagaraGPUDataBufferShrinkFactorVarfx.NiagaraGPUDataWarningSizeVarfx.NiagaraGpuLowLatencyTranslucencyEnabledVarfx.NiagaraLogDDCStatusForSystemsVarfx.NiagaraLogNamespaceFixupVarfx.NiagaraMaxStatInstanceReportsVarfx.NiagaraPerfReportingVarfx.NiagaraRegenBaselinesOnWorldChangeVarfx.NiagaraRuntimeCycleHistorySizeVar