fx.NiagaraGPUDataBufferChunkSize
fx.NiagaraGPUDataBufferChunkSize is a console variable in Unreal Engine 5 (UE5). See what fx.NiagaraGPUDataBufferChunkSize does, its values, and how to use this cvar in the Unreal console below.
Category: Particle FX system · Namespace:
fxHelp
Niagara GPU data buffer allocation chunk size used to round GPU allocations in bytes, must be power of 2 (Default=4096)
Usage
Unreal console (open with ~)
> fx.NiagaraGPUDataBufferChunkSize 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in fx
fx.NiagaraDataBufferShrinkFactorVarfx.NiagaraEditor.ReinitializeStyleCmdfx.NiagaraEditorWidgets.ReinitializeStyleCmdfx.NiagaraEnablePrecompilerNamespaceDatasetCullingVarfx.NiagaraEnablePrecompilerNamespaceFixupVarfx.NiagaraGlobalSystemCountScaleVarfx.NiagaraGPUDataBufferShrinkFactorVarfx.NiagaraGPUDataWarningSizeVarfx.NiagaraGpuLowLatencyTranslucencyEnabledVarfx.NiagaraGpuSubmitCommandHintVarfx.NiagaraLogDDCStatusForSystemsVarfx.NiagaraLogNamespaceFixupVar