fx.NiagaraRuntimeCycleHistorySize
fx.NiagaraRuntimeCycleHistorySize is a console variable in Unreal Engine 5 (UE5). See what fx.NiagaraRuntimeCycleHistorySize does, its values, and how to use this cvar in the Unreal console below.
Category: Particle FX system · Namespace:
fxHelp
How many frames history to use in Niagara\'s runtime performance trackers.
Usage
Unreal console (open with ~)
> fx.NiagaraRuntimeCycleHistorySize 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in fx
fx.NiagaraGpuSubmitCommandHintVarfx.NiagaraLogDDCStatusForSystemsVarfx.NiagaraLogNamespaceFixupVarfx.NiagaraMaxStatInstanceReportsVarfx.NiagaraPerfReportingVarfx.NiagaraRegenBaselinesOnWorldChangeVarfx.NiagaraScalabilityUpdateTime_HighVarfx.NiagaraScalabilityUpdateTime_LowVarfx.NiagaraScalabilityUpdateTime_MediumVarfx.NiagaraScriptStatTrackingVarfx.NiagaraVectorFieldUseIspcVarfx.NumFramesBetweenRuntimePerfSamplesVar